A easy and powerful datebase for Swift. Based on SQLite
MagicData
A replacement of SQlite, CoreData or Realm. It is very easy to use and is a light version.
Guides
MagicData
We use MagicData manage all the magic objects, which means MagicData can add, update or delete the objects. All the MagicDatas are in the some actor thread. In this way, we keep the thread-safe.
Here are two ways to create MagicData.
let magic = try awiat MagicData() // This will create a database at the app's document path
let magic try await MagicData(path: URL(fileURLWithPath: "").path) // This will create a database at your custom path
let magic = try await MagicData(type: .temporary) // This will create a auto-delete database
let magic = try await MagicData(type: .memory) // This will create a database in the memory
MagicObject
MagicObject is like the menaing of the table in sqlite, but it is more powerful. MagicObject is supposed to be a struct
. But if you want to sync the non-magical value in the instance you can choose the class
.
struct TestModel: MagicObject {
@PrimaryMagicValue var id: String
@MagicValue var name: String
@MagicValue var age: Int
@OptionMagicValue var school: Data?
@OptionMagicValue var petName: String?
@OptionMagicValue var hight: Double?
var customString: String {
"My ID: \(id), name: \(name)"
}
init() {}
init(name: String) {
self.name = name
}
}
All MagicObject need a line init() {}
.
If you want to use primary value to query the data or update the data you need to set the @PrimaryMagicValue
. All the PrimaryMagicValues have a unique defualt value.
MagicValue can save all the Magical
value which it isn’t option. It just for the init() {}
line.. As you see, you can create a object without setting the value, but if you access the value, a crash will happen.
OptionMagicValue like the MagicValue, but it can store the option value. It has a defualt value nil
.
Although TestModel
is a sturct but if you copy it, and change it, the value will change in the original instance too.
let test = TestModel(name: "hi")
let test2 = test
test2.name = "hello"
print(test.name) // Hello
And also if you just want to change the value of MagicValue
, you don’t need to set the struct
as var
.
If you gain a new instance form database, and change a value that you have had with the same primary value, the data will not sync between them.
let test = TestModel(name: "hi")
let id = test.id
magic.update(test)
let test2 = magic.object(of: TestModel.self).where { $0.id == id }
test2.name = "hello"
print(test.name) // "hi"
Magical
Magicals are kinds of values that can be stored in the database.
Now we support theses:
String
will be stored asText
in the database.UUID
will be stored asText
in the database.Int
will be stored asInt
in the database.Double
will be stored asReal
in the database.Data
will be stored asBlob
in the database.Codable
will be stored asBlob
in the database.Arrary
will be stored asBlob
in the database.Dictionary
will be stored asBlob
in the database.
Points of Codable
First of all, we cannot store Codable
, but it can be stored as MagicalCodable
. MagicalCodable
is a variant of Codable
.
struct Job: MagicalCodable {
let title: String
let salary: Int
}
@OptionMagicValue var job: Job?
Ponints of Arrary & Dictionary
We only support the Arrary
or Dictionary
which conforms to the Codable
.
Primary
Some value can be used in the @PrimaryMagicValue
:
- String has a defualt UUID String value.
- UUID has a default UUID value.
- Int has auto increase ability.
Add/Update
try await magic.update(object)
If object don’t have primary value, every update
is like add
.
If object has primary, update
or add
will base on whether it has been stored in the database.
Query All
try await magic.object(of: TestModel.self)
This will give back all the values.
Query by primary value
try await magic.object(of: TestModel.self, primary: AnyPrimaryValue)
This will throw a error if the primary value isn’t in the database.