A lightweight and fast image loader for iOS written in Swift

ImageLoader





ImageLoader is an instrument for asynchronous image loading written in Swift. It is a lightweight and fast image loader for iOS.

Features

  • [x] Simple methods with UIImageView Category.
  • [x] Control Loader to resume, suspend and cancel with URL.
  • [x] A module for cache can be set by yourself and default cache (Disk) uses disk spaces and un-uses memory.
  • [x] Loading images is handled by ImageLoader, not UIImageView.
  • [x] After image view start loading another image, previous loading task is possible to live with caching.
  • [x] Support NSURL, String and NSURLComponents by URLLiteralConvertible
  • [ ] Optimize to use memory when image is set.
  • [x] Support image type .jpeg, .png
  • [x] Comprehensive Unit Test Coverage

Requirements

  • iOS 8.0+
  • Xcode 7.0+ Swift 2.0
ImageLoader Xcode Swift
0.13.+ 9.0+ 4.0
0.12.+ 8.1+ 3.0
0.11.+ 8.0+ 3.0
0.10.0 8.0+ 2.3
0.9.x 7.3.1 2.2

If your project's target need to support iOS5.x or 6.x, use ImageLoader. It's A lightweight and fast image loader for iOS written in Objective-C.

Installation

CocoaPods

pod 'ImageLoader'

Carthage

To integrate ImageLoader into your Xcode project using Carthage, specify it in your Cartfile:

github "hirohisa/ImageLoaderSwift" ~> 0.6.0

Usage

ImageLoader

load

ImageLoader.request(with: url, onCompletion: { _ in })

UIImageView

imageView.load.request(with: url)

or

imageView.load.request(with: url, onCompletion: { _ in })

License

ImageLoader is available under the MIT license.

GitHub

https://github.com/hirohisa/ImageLoaderSwift