A MacOS app built using Swift, Appkit, RealityKit Object capture which uses a series of 2D images to construct a 3D Mesh with textures, lighting

ObjectCapture-App

A MacOS app built using Swift, Appkit, RealityKit Object capture which uses a series of 2D images to construct a 3D Mesh with textures, lighting. The app has built-in model viewer which uses Metal graphics API to render the preview of the generated 3D Model.

GitHub

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