A Photo Select and Crop App build with SwiftUI
Photo Select and Crop
This Swift Package integrates a UIImagePickerController into a SwiftUI app and allows a user to select, scale and position an image to be cropped and saved as a conatct’s photo, similar to the stock iOS Contacts app. To accomplish this, the project uses a processImage()
function to send four variables via bindings to the parent view:
- a copy of the original
UIImage
, - a scaled and / or cropped
UIImage
version of it, - a
CGFloat
, and - a
CGPoint
.
The CGFloat
and CGPoint
represent the scale and position of the original image used to make the processed version.
☝️
By saving the original image and scale and position markers and passing them to theImageMoveAndScaleSheet
view, if the user taps the “Change photo” button, the original photo is scaled and positioned to allow subsequent adjustments.
Implementation
Add an image display view to your parent view like this:
ImageDisplay(image: (contact.image != nil) ? teslaProfile : placeholderAperture, isEditMode: $isEditMode)
The above line of code looks to see if a contact already has an image saved. If true, then an ImageAttributes
struct is created from the saved data and if false, then an ImageAttributes
placeholder is used. $isEditMode
is a @State
variable passed as a binding to ImageDisplay
which toggles showing a button to present the picker.
Using CoreData, one might do the following. Define two entities: Contact
and ProfileImage
, where Contact
has a To One
relationship to ProfileImage
. The ProfileImage
entity should have properties that can be mapped to the variables provided to the ImageDisplay
struct after the user has selected an image from their library.
Then, an ImageAttributes
struct must be made, initialized with the properties from the Core Data entity. This ImageAttributes
struct is then passed to the ImageDisplay
as in the above code. For the nil case, a second ImageAttributes
struct is initialzed, this time with a default image named avatar
which was saved to the project’s Image Assets folder.
An ImageAttributes
struct can easily be defined as a placeholder.
With an SF Symbol: let placeholderAperture = ImageAttributes(withSFSymbol: "camera.aperture")
With an image from the Assets folder: let placeholderAvatar = ImageAttributes(withImage: "avatar")