An in-app debugging and exploration tool for iOS
FLEX
FLEX (Flipboard Explorer) is a set of in-app debugging and exploration tools for iOS development. When presented, FLEX shows a toolbar that lives in a window above your application. From this toolbar, you can view and modify nearly every piece of state in your running application.
Give Yourself Debugging Superpowers
- Inspect and modify views in the hierarchy.
- See the properties and ivars on any object.
- Dynamically modify many properties and ivars.
- Dynamically call instance and class methods.
- Observe detailed network request history with timing, headers, and full responses.
- Add your own simulator keyboard shortcuts.
- View system log messages (e.g. from
NSLog
). - Access any live object via a scan of the heap.
- View the file system within your app's sandbox.
- Browse SQLite/Realm databases in the file system.
- Trigger 3D touch in the simulator using the control, shift, and command keys.
- Explore all classes in your app and linked systems frameworks (public and private).
- Quickly access useful objects such as
[UIApplication sharedApplication]
, the app delegate, the root view controller on the key window, and more. - Dynamically view and modify
NSUserDefaults
values.
Unlike many other debugging tools, FLEX runs entirely inside your app, so you don't need to be connected to LLDB/Xcode or a different remote debugging server. It works well in the simulator and on physical devices.
Usage
In the iOS simulator, you can use keyboard shortcuts to activate FLEX. f
will toggle the FLEX toolbar. Hit the ?
key for a full list of shortcuts. You can also show FLEX programatically:
Short version:
// Objective-C
[[FLEXManager sharedManager] showExplorer];
// Swift
FLEXManager.shared().showExplorer()
More complete version:
#if DEBUG
#import "FLEXManager.h"
#endif
...
- (void)handleSixFingerQuadrupleTap:(UITapGestureRecognizer *)tapRecognizer
{
#if DEBUG
if (tapRecognizer.state == UIGestureRecognizerStateRecognized) {
// This could also live in a handler for a keyboard shortcut, debug menu item, etc.
[[FLEXManager sharedManager] showExplorer];
}
#endif
}
Feature Examples
Modify Views
Once a view is selected, you can tap on the info bar below the toolbar to present more details about the view. From there, you can modify properties and call methods.
Network History
When enabled, network debugging allows you to view all requests made using NSURLConnection or NSURLSession. Settings allow you to adjust what kind of response bodies get cached and the maximum size limit of the response cache. You can choose to have network debugging enabled automatically on app launch. This setting is persisted across launches.
All Objects on the Heap
FLEX queries malloc for all the live allocated memory blocks and searches for ones that look like objects. You can see everything from here.
Simulator Keyboard Shortcuts
Default keyboard shortcuts allow you to activate the FLEX tools, scroll with the arrow keys, and close modals using the escape key. You can also add custom keyboard shortcuts via -[FLEXMananger registerSimulatorShortcutWithKey:modifiers:action:description]
File Browser
View the file system within your app's sandbox. FLEX shows file sizes, image previews, and pretty prints .json
and .plist
files. You can copy text and image files to the pasteboard if you want to inspect them outside of your app.
SQLite Browser
SQLite database files (with either .db
or .sqlite
extensions), or Realm database files can be explored using FLEX. The database browser lets you view all tables, and individual tables can be sorted by tapping column headers.
3D Touch in the Simulator
Using a combination of the command, control, and shift keys, you can simulate different levels of 3D touch pressure in the simulator. Each key contributes 1/3 of maximum possible force. Note that you need to move the touch slightly to get pressure updates.
System Library Exploration
Go digging for all things public and private. To learn more about a class, you can create an instance of it and explore its default state.
NSUserDefaults Editing
FLEX allows you to edit defaults that are any combination of strings, numbers, arrays, and dictionaries. The input is parsed as JSON
. If other kinds of objects are set for a defaults key (i.e. NSDate
), you can view them but not edit them.
Learning from Other Apps
The code injection is left as an exercise for the reader. :innocent:
Installation
FLEX requires an app that targets iOS 7 or higher.
CocoaPods
FLEX is available on CocoaPods. Simply add the following line to your podfile:
pod 'FLEX', '~> 2.0', :configurations => ['Debug']
Carthage
Add the following to your Cartfile:
github "flipboard/FLEX" ~> 2.0
Manual
Manually add the files in Classes/
to your Xcode project.
Excluding FLEX from Release (App Store) Builds
FLEX makes it easy to explore the internals of your app, so it is not something you should expose to your users. Fortunately, it is easy to exclude FLEX files from Release builds. The strategies differ depending on how you integrated FLEX in your project, and are described below.
At the places in your code where you integrate FLEX, do a #if DEBUG
check to ensure the tool is only accessible in your Debug
builds and to avoid errors in your Release
builds. For more help with integrating FLEX, see the example project.
FLEX added with CocoaPods
CocoaPods automatically excludes FLEX from release builds if you only specify the Debug configuration for FLEX in your Podfile.
FLEX added with Carthage
If you are using Carthage, only including the FLEX.framework
in debug builds is easy:
-
Do NOT add
FLEX.framework
to the embedded binaries of your target, as it would otherwise be included in all builds (therefore also in release ones). -
Instead, add
$(PROJECT_DIR)/Carthage/Build/iOS
to your target Framework Search Paths (this setting might already be present if you already included other frameworks with Carthage). This makes it possible to import the FLEX framework from your source files. It does not harm if this setting is added for all configurations, but it should at least be added for the debug one. -
Add a Run Script Phase to your target (inserting it after the existing
Link Binary with Libraries
phase, for example), and which will embedFLEX.framework
in debug builds only:if [ "$CONFIGURATION" == "Debug" ]; then /usr/local/bin/carthage copy-frameworks fi
Finally, add
$(SRCROOT)/Carthage/Build/iOS/FLEX.framework
as input file of this script phase.
FLEX files added manually to a project
In Xcode, navigate to the "Build Settings" tab of your project. Click the plus and select Add User-Defined Setting
.
Name the setting EXCLUDED_SOURCE_FILE_NAMES
. For your Release
configuration, set the value to FLEX*
. This will exclude all files with the prefix FLEX from compilation. Leave the value blank for your Debug
configuration.
Additional Notes
- When setting fields of type
id
or values inNSUserDefaults
, FLEX attempts to parse the input string asJSON
. This allows you to use a combination of strings, numbers, arrays, and dictionaries. If you want to set a string value, it must be wrapped in quotes. For ivars or properties that are explicitly typed asNSStrings
, quotes are not required. - You may want to disable the exception breakpoint while using FLEX. Certain functions that FLEX uses throw exceptions when they get input they can't handle (i.e.
NSGetSizeAndAlignment()
). FLEX catches these to avoid crashing, but your breakpoint will get hit if it is active.