An Integer type that clamps its value to its minimum and maximum instead of over- or underflowing

ClampedInteger

An Integer type that clamps its value to its minimum and maximum instead of over- or underflowing.

Examples

    let big = ClampedInteger.max // 9223372036854775807
    big + 10 == .max // true
    big * 2 == .max // true
    big * -1 == .min + 1 // true, because -.max > .min
    big * -2 == .min // true
    
    let negative = ClampedInteger.min // -9223372036854775808
    negative - 10 == .min // true
    negative * 2 == .min // true
    negative * -1 == .max // true

ClampedInteger is generic over FixedWidthIntegers and can be used with any fixed with integer type:

    let big = ClampedInteger<UInt16>.max
    big + 10 == .max // true

Install

Package.swift

Edit the Package.swift file. Add the GamCenterUI as a dependency:

let package = Package(
    name: " ... ",
    products: [ ... ],
    dependencies: [
        .package(url: "https://github.com/berikv/ClampedInteger.git", from: "0.0.0") // here
    ],
    targets: [
        .target(
            name: " ... ",
            dependencies: [
                "ClampedInteger" // and here
            ]),
    ]
)

For .xcodeproj projects

  1. Open menu File > Add Packages…
  2. Search for “https://github.com/berikv/ClampedInteger.git” and click Add Package.
  3. Open your project file, select your target in “Targets”.
  4. Open Dependencies
  5. Click the + sign
  6. Add ClampedInteger

GitHub

View Github