GameKit (GameCenter) for SwiftUI
GameKitUI.swift
GameKit (GameCenter) helper for SwiftUI
What?
This is a Swift package with support for iOS/macOS/tvOS that allows to use GameKit with SwiftUI.
Requirements
The latest version of GameKitUI requires:
- Swift 5+
- iOS 13+
- Xcode 11+
Installation
Swift Package Manager
Using SPM add the following to your dependencies
'GameKitUI', 'main', 'https://github.com/smuellner/GameKitUI.swift.git'
How to use?
Views
GameCenter Authentication
To authenticate the player with GameCenter just show the authentication view GKAuthenticationView.
import SwiftUI
import GameKitUI
struct ContentView: View {
var body: some View {
GKAuthenticationView { (state) in
switch state {
case .started:
print("Authentication Started")
break
case .failed:
print("Failed")
break
case .deauthenticated:
print("Deauthenticated")
break
case .succeeded:
break
}
} failed: { (error) in
print("Failed: \(error.localizedDescription)")
} authenticated: { (playerName) in
print("Hello \(playerName)")
}
}
}
GameKit Invite
Invites created by a GameKit MatchMaker or TurnBasedMatchmaker can be handled using a GKMatchMakerView.
import SwiftUI
import GameKitUI
struct ContentView: View {
var body: some View {
GKInviteView(
invite: GKInvite()
) {
} failed: { (error) in
print("Invitation Failed: \(error.localizedDescription)")
} started: { (match) in
print("Match Started")
}
}
}
GameKit MatchMaker
Match making for a live match can be initiated via the GKMatchMakerView.
import SwiftUI
import GameKitUI
struct ContentView: View {
var body: some View {
GKMatchMakerView(
minPlayers: 2,
maxPlayers: 4,
inviteMessage: "Let us play together!"
) {
print("Player Canceled")
} failed: { (error) in
print("Match Making Failed: \(error.localizedDescription)")
} started: { (match) in
print("Match Started")
}
}
}
GameKit TurnBasedMatchmaker
To start a turn based match use GKTurnBasedMatchmakerView.
import SwiftUI
import GameKitUI
struct ContentView: View {
var body: some View {
GKTurnBasedMatchmakerView(
minPlayers: 2,
maxPlayers: 4,
inviteMessage: "Let us play together!"
) {
print("Player Canceled")
} failed: { (error) in
print("Match Making Failed: \(error.localizedDescription)")
} started: { (match) in
print("Match Started")
}
}
}
GameKit Manager
GKMatchManager
GameKitUI views rely on a manager singelton GKMatchManager, which listens to GameKit state changes of the match making process.
Changes to the local player GKLocalPlayer, invites GKInvite or matches GKMatch can be observed using the provided public subjects CurrentValueSubject.
import SwiftUI
import GameKitUI
class ViewModel: ObservableObject {
@Published public var gkInvite: GKInvite?
@Published public var gkMatch: GKMatch?
private var cancellableInvite: AnyCancellable?
private var cancellableMatch: AnyCancellable?
private var cancellableLocalPlayer: AnyCancellable?
public init() {
self.cancellableInvite = GKMatchManager
.shared
.invite
.sink { (invite) in
self.gkInvite = invite.gkInvite
}
self.cancellableMatch = GKMatchManager
.shared
.match
.sink { (match) in
self.gkMatch = match.gkMatch
}
self.cancellableLocalPlayer = GKMatchManager
.shared
.localPlayer
.sink { (localPlayer) in
// current GKLocalPlayer.local
}
}
deinit() {
self.cancellableInvite?.cancel()
self.cancellableMatch?.cancel()
self.cancellableLocalPlayer?.cancel()
}
}
Examples
GKMatchMaker Example
The provided GKMatchMaker example, includes a full working SwiftUI solution for handling GameKit matchmaking.
Just copy the file Config.xcconfig-example to Config.xcconfig and add your development team ID for the variable XCCONFIG_DEVELOPMENT_TEAM and a valid Bundle ID with GameCenter support for XCCONFIG_BUNDLE_ID.
The Config.xcconfig should now look something like this:
// Configuration settings file format documentation can be found at:
// https://help.apple.com/xcode/#/dev745c5c974
XCCONFIG_DEVELOPMENT_TEAM = 9988XX7D42 // YOUR DEVELOPMENT TEAM ID
XCCONFIG_BUNDLE_ID = com.yourcompany.ProductName // A BUNDLE ID WITH SUPPORT FOR THE GAMECENTER CAPABILITY
Then open the GKMatchMaker.xcodeproj and run it on as many real hardware devices to test the GameKit match making.
GameKitUI is created and maintaned with ❥ by Sascha Muellner.