Revamped with prog constraints
CubeBuddyV2
Revamped with prog constraints
This is a rework of my original cube timer, which was made primarily with Storyboard IB. In this version which uses no storyboards at all, I use a custom Cube data object(an extension of Kaz Yoshikawa’s work) with each face mapped to a color in order to create a flat graphical representation of the cube which can be manipulated via buttons on the side of each face.