Utility that lets you define UIColors in Swift as they've meant to be defined: as HEX values
HexColor
HexColor is a simple extension that lets you initialize UIColors the way they were meant to be initialized: With hex integer values.
Requirements
- iOS 7.0 / watchOS 2.0 / tvOS 10.0
- Xcode 9.0 (Swift 4.0)
Installation
To use HexColor with a project targeting iOS 7, simply copy HexColor.swift
into your project.
CocoaPods
To integrate HexColor into your project add the following to your Podfile
:
platform :ios, '8.0'
use_frameworks!
pod 'HxColor', '~> 4.0'
Carthage
To integrate Signals into your project using Carthage add the following to your Cartfile
:
github "artman/HexColor" ~> 4.0
Quick start
myLabel.textColor = UIColor(0xFFFFFF) // Let there be white
myView.backgroundColor = UIColor(0x0f126f) // Deep blue
// Yay, finally you can stop to use this crap:
// UIColor.colorWithRed(0x0f/255.0, green: 0x12/255.0, blue: 0x65/255.0, 1.0)
Need colors with alpha? No worries:
myLabel.textColor = UIColor(0xFF0000).alpha(0.5) // Red with 50% opacity
myLabel.textColor = UIColor(0xFF0000, alpha: 0.5) // Another way to do this
You can also mix two colors together easily:
myLabel.textColor = UIColor(0x3377FF).mix(with: 0xFF2222, amount: 0.25)
Contribute
To contribute, just fork, branch & send a pull request. To get in touch, hit me up on Twitter @artman
License
HexColor is released under an MIT license. See the LICENSE file for more information