This is a game that is intended for inclusion in a larger app (called KoyaQuest).
I have created a separate version because of problems running this app on certain devices.
For example, the code runs as designed in all the xCode simulators and on an iPhone13 (using iOS 15), but not on an actual iPhone8 (using iOS 14).
Print statements indicate that didMove(toView) in the gameScene is being called twice (on the iPhone8 using iOS14). I have no idea why this is happening.


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