MCScratchImageView
GIF Showcase
Requirments
iOS 8.0+
Xcode 7.2+
Swift 4.0
Installation
CocoaPods
pod "MCScratchImageView"
Manually
Just drag MCScratchImageView.swift
to the project tree
Usage
Import
If you use CocoaPods, first import MCScratchImageView
import MCScratchImageView
Define the class variables
var scratchImageView: MCScratchImageView!
Initialize it
// init()
scratchImageView = MCScratchImageView()
// init(frame:)
scratchImageView = MCScratchImageView(frame: yourRect)
Or use StoryBoard.
Set the mask image & radius
// use default touch point radius
scratchImageView.setMaskImage(yourUIImage)
// use custom touch point radius
scratchImageView.setMaskImage(yourUIImage, spotRadius: 100)
Implement the delegate methods:
// set the delegate
scratchImageView.delegate = ***
/* ... */
// implement the MCScratchImageViewDelegate method
extension YourController: MCScratchImageViewDelegate {
func mcScratchImageView(_ mcScratchImageView: MCScratchImageView, didChangeProgress progress: CGFloat) {
print("Progress did changed: " + String(format: "%.2f", progress))
if (progress >= 0.8) {
mcScratchImageView.scratchAll()
}
}
}
API declaration
// current scratched progress
public var progress: CGFloat
// Determin the radius of the touch point
private(set) var spotRadius: CGFloat = 45.0
// set the mask image & radius
public func setMaskImage(_ image: UIImage)
public func setMaskImage(_ image: UIImage, spotRadius: CGFloat)
// scratch all mask fields
public func scratchAll()
Example Project
In "Example" folder.
Tips
- Don't set the scratchImageView.image directlly, you need to use setMaskImage(paras) to set the mask image.
- Don't set the touch point radius (var spotRadius: CGFloat) directlly.
- The contentMode should use default resize mode.
Author
Minecode, [email protected]
License
MCScratchImageView is available under the MIT license. See the LICENSE file for more info.