RealityKit Bool Demo with Euclid

A demo subtracting RealityKit meshes with a bool operation using Euclid.

First a RealityKit MeshResource is converted to a Euclid Mesh, then the bool operation happens, then the Euclid Mesh is converted back to a RealityKit MeshResource.

This demo is made in SwiftUI for iOS & macOS.

Credit to Nick Lockwood for creating Euclid.


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