AR_100Days

100 days AR implementation challenge.
Twitter: #hundred_days_ar_challenge

Summary

Day Title Summary
1 Play movie 1
2 Space distortion 2
3 YOASOBI 3
4 LiDAR: Metal 4
5 Camera background replace 5
6 Multicamera(Landscape) 6
7 Unity: MorphingFace 7
8 Unity: AR VFX: Rcam2 8
9 Touch Designer: Noise wall and human model 9
10 LiDAR: Depth of field (LiDAR device only) 10
11 Human and specific color 11
12 Unity: Holographic transparent video 12
13 Unity: Plane wave 13
14 Unity: Vertex wave 14
15 Unity: AR VFX Particles 15
16 Unity: LiDAR scanned 3D model 16
17 Unity: Point cloud 17
18 Slash Multicamera 18
19 Unity: Depth point capture 19
20 LiDAR: Space Voxels 20
21 LiDAR: Radar 21
22 Portal 22
23 Particle emitter 23
24 Particle and plane 24
25 LiDAR: Particle and LiDAR scan 25
26 Gaze tracking 26
27 Kimetsu Eye 27
28 Painting ball 28
29 LiDAR: Failed: LiDAR mesh paint 29
30 Unity: Point cloud 30
31 LiDAR: Mesh and balls physics 31
32 LiDAR: Splatoon like (wip) 32
33 Neon Human 33
34 BlotterMedia like 34
35 Fogged line world 35
36 Custom SCNGeometry 36
37 LiDAR: Pink Smog 37
38 LiDAR: Real Splatoon wip 38
39 LiDAR: Real world Splatoon! 39
40 Blue face map 40
41 Draw on face map 41

Respect to

GitHub

https://github.com/satoshi0212/AR_100Days