Cartography :iphone::triangular_ruler:

Using Cartography, you can set up your Auto Layout constraints in declarative code and without any stringly typing!

In short, it allows you to replace this:

addConstraint(NSLayoutConstraint(
    item: button1,
    attribute: .Right,
    relatedBy: .Equal,
    toItem: button2,
    attribute: .Left,
    multiplier: 1.0,
    constant: -12.0
))
Swift

with this

constrain(button1, button2) { button1, button2 in
    button1.right == button2.left - 12
}
Swift

If you end up using Cartography in production, I'd love to hear from you. You can reach me through Twitter or email.

Installation

CocoaPods

To integrate Cartography into your Xcode project using CocoaPods, specify it in your Podfile:

target '<Your Target Name>' do
  pod 'Cartography', '~> 3.0'
end
Ruby

Then, run the following command:

$ pod install
Bash

Usage

Call the constrain* function with your UIView or NSView instances as well
as a closure in which you declare the constraints between the different
attributes of your views:

constrain(view1, view2) { view1, view2 in
    view1.width   == (view1.superview!.width - 50) * 0.5
    view2.width   == view1.width - 50
    view1.height  == 40
    view2.height  == view1.height
    view1.centerX == view1.superview!.centerX
    view2.centerX == view1.centerX

    view1.top >= view1.superview!.top + 20
    view2.top == view1.bottom + 20
}
Swift

For every view on the left hand side of an equality or inequality operator,
Cartography will automatically set its
translatesAutoresizingMaskIntoConstraints property to false.

If the view is
not controlled by you–for example if it belongs to a Apple-provided
UIViewController class
–you should take appropriate care when declaring its
constraints.



Replacing constraints

You can capture multiple constraints in a group to then replace them with new
constraints at a later point.

constrain(view) { view in
    view.width  == 100
    view.height == 100
}

let group = ConstraintGroup()

// Attach `view` to the top left corner of its superview
constrain(view, replace: group) { view in
    view.top  == view.superview!.top
    view.left == view.superview!.left
}

/* Later */

// Move the view to the bottom right corner of its superview
constrain(view, replace: group) { view in
    view.bottom == view.superview!.bottom
    view.right  == view.superview!.right
}

UIView.animate(withDuration: 0.5, animations: view.layoutIfNeeded)
Swift

For convenience, the constrain functions also returns ConstraintGroup
instances:

let group = constrain(button) { button in
    button.width  == 100
    button.height == 400
}
Swift

Supported attributes

Cartography supports all built-in attributes as of iOS 8 and OS X 10.9, those are:

  • width
  • height
  • top
  • right
  • bottom
  • left
  • leading
  • trailing
  • centerX
  • centerY
  • baseline

as well as the iOS specific

  • firstBaseline
  • leftMargin
  • rightMargin
  • topMargin
  • bottomMargin
  • leadingMargin
  • trailingMargin
  • centerXWithinMargins
  • centerYWithinMargins
  • edgesWithinMargins

These can be further refined using the following operators: *, /, + and
-.

Additionally, it supports convenient compound attributes that allow you to
assign multiple attributes at once:

constrain(view) { view in
    view.size   == view.superview!.size / 2
    view.center == view.superview!.center
}
Swift
constrain(view) { view in
    view.edges == inset(view.superview!.edges, 20, 20, 40, 20)
}
Swift

Aligning multiple view

If you need to align multiple views by a common edge, you can use the align
functions:

constrain(view1, view2, view3) { view1, view2, view3 in
    align(top: view1, view2, view3)
}
Swift

Which is equivalent to view1.top == view2.top; view2.top == view3.top. Similar
variants exist for top, right bottom, left, leading, trailing,
centerX, centerY and baseline.

Distributing views evenly

For distributing multiple views, either horizontally or vertically, you can use
the distribute functions:

constrain(view1, view2, view3) { view1, view2, view3 in
    distribute(by: 10, horizontally: view1, view2, view3)
}
Swift

Which is equivalent to view1.trailing == view2.leading - 10; view2.trailing == view3.leading - 10.

Setting priorities

You can set the priorities of your constraints using the ~ operator:

constrain(view) { view in
    view.width  >= 200 ~ UILayoutPriority(100)
    view.height >= 200 ~ .required
}
Swift

Capturing constraints

Since the ==, >=, <= and ~ emit NSLayoutConstraint instances, you can
capture their results if you need to refer to the layout constraints at a later
time:

var width: NSLayoutConstraint?

constrain(view) { view in
    width = (view.width == 200 ~ 100)
}
Swift

Note that declaring compound attributes returns multiple constraints at once:

var constraints: [NSLayoutConstraint]?

constrain(view) { view in
    constraints = (view.size == view.superview!.size ~ .defaultLow)
}
Swift

Documentation

Read the documentation here. For more information, see the gh-pages branch.

* Since Xcode 11 and swift 5.1 the keyword constrain conflicts with the ones used by the CommonUISDK... so, Calling the function with the module name is necessary to make it work properly

e.g.: Cartography.constrain

If you're using it with Xcode 10.3 or earlier, you can still use it as it is, without the module name alongside the function.

Versioning

For Swift 3.x: Versions <= 1.1.0

For Swift 4.x: Versions >= 2.0.0

For Swift 5.x: Versions >= 4.0.0

Support

Please, don't hesitate to file an
issue
if you have questions.

About Cartography

Cartography was built by Robb Böhnke, is maintained by Orta Therox and was inspired by the excellent
FLKAutoLayout by Florian Kugler.

GitHub

https://github.com/robb/Cartography