Flat is out, so let's make depth easy.

Gradients are coming back in style, so let's party like it's 1989 again.

Use them for backgrounds, use them for UI elements, use them to make yourself happy.

The built in CAGradientLayer API is overly complex, doesn't work with auto layout, and is very fiddly.

Using Slope is simple.

Simple is better than complex!

Let's build a gradient view like above:

import Slope

let gradientView = GradientView()
gradientView.gradient = UniformGradient(colors: [.darkGray, .lightGray])

There is no step 2. You now have a UIView subclass that you can add to your screen.

Let's build the save button above:

We're going to make it a little nicer by adding a highlighting effect when you touch down.

final class GradientButton: UIControl {

    let titleLabel: UILabel = {
        let label = UILabel()
        label.textColor = UIColor.white
        label.font = UIFont.systemFont(ofSize: 24.0)
        label.textAlignment = .center

        return label

    override var tintColor: UIColor! {
        didSet {
            self.backgroundColor = self.tintColor
            self.highlightedColor = self.tintColor.darkened(byPercentage: 0.1)
            let lightGreen = #colorLiteral(red: 0, green: 0.8235294118, blue: 0.5764705882, alpha: 1)
            self.backgroundGradientView.gradient = PercentageGradient(baseColor: lightGreen, direction: .lightToDark, percentage: 0.06)

    private let backgroundGradientView = GradientView()

    private var highlightedColor: UIColor?

    // MARK: Initializers

    override init(frame: CGRect) {
        super.init(frame: frame)


    @available(*, unavailable)
    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")

    // MARK: Touch down effects

    override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
        super.touchesBegan(touches, with: event)

        self.backgroundColor = self.highlightedColor
        self.backgroundGradientView.tintColor = self.highlightedColor ?? self.tintColor

    override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
        super.touchesEnded(touches, with: event)

        self.backgroundColor = self.tintColor
        self.backgroundGradientView.tintColor = self.tintColor

    override func touchesCancelled(_ touches: Set<UITouch>, with event: UIEvent?) {
        super.touchesCancelled(touches, with: event)

        self.backgroundColor = self.tintColor
        self.backgroundGradientView.tintColor = self.tintColor

private extension GradientButton {

    func setup() {



    func setupConstraints() {
        self.backgroundGradientView.translatesAutoresizingMaskIntoConstraints = false

        let backgroundConstraints = [
            self.backgroundGradientView.leadingAnchor.constraint(equalTo: self.leadingAnchor),
            self.backgroundGradientView.trailingAnchor.constraint(equalTo: self.trailingAnchor),
            self.backgroundGradientView.topAnchor.constraint(equalTo: self.topAnchor),
            self.backgroundGradientView.bottomAnchor.constraint(equalTo: self.bottomAnchor)

        self.titleLabel.translatesAutoresizingMaskIntoConstraints = false

        let titleLabelConstraints = [
            self.titleLabel.leadingAnchor.constraint(equalTo: self.leadingAnchor),
            self.titleLabel.trailingAnchor.constraint(equalTo: self.trailingAnchor),
            self.titleLabel.topAnchor.constraint(equalTo: self.topAnchor),
            self.titleLabel.bottomAnchor.constraint(equalTo: self.bottomAnchor)


And voilĂ , a beautiful gradient button with highlighting that you can reuse across your app.

Types of Gradients

There are two current types of gradients, UniformGradient and PercentageGradient.

You can create your own as you see fit by conforming to the Gradient protocol.

  • If you want to make a radial gradient, go wild.
  • If you want to make a diagonal gradient, that works too.
  • If you come up with something creative, contribute to the project!


You can use CocoaPods to install Slope by adding it to your Podfile:

platform :ios, '9.0'

pod 'Slope'

Or install it manually by downloading Gradient.swift, UniformGradient.swift, PercentageGradient.swift, and GradientView.swift, and dropping them in your project.