This is a word scramble game where you get points based on what words you can spell out of a root word. This app was part of my SwiftUI course with Paul Hudson.
In this app my challenges were:
Disallow answers that are shorter than three letters or are just our start word.
Add a toolbar button that calls startGame(), so users can restart with a new word whenever they want to.
Put a text view somewhere so you can track and show the player’s score for a given root word. How you calculate score is down to you, but something involving number of words and their letter count would be reasonable.