/ Menu

Animated top menu for UITableView and UICollectionViewwritten in Swift

Animated top menu for UITableView and UICollectionViewwritten in Swift

Persei

Animated top menu for UITableView / UICollectionView / UIScrollView written in Swift!

animation

Supported Swift versions

Swift Version Persei
1.x 1.1
2.x 2.0
3.x 3.0
4.x 3.1

Installation

CocoaPods

use_frameworks!

pod 'Persei', '~> 3.0'

Carthage

github "Yalantis/Persei" ~> 3.0

Manual Installation

For application targets that do not support embedded frameworks, such as iOS 7, Persei can be integrated by including source files from the Persei folder directly, optionally wrapping the top-level types into struct Persei to simulate a namespace. Yes, this sucks.

  1. Add Persei as a [submodule] by opening the Terminal, cd-ing into your top-level project directory, and entering the command git submodule add https://github.com/yalantis/Persei.git
  2. Open the Persei folder, and drag Persei.xcodeproj into the file navigator of your app project.
  3. In Xcode, navigate to the target configuration window by clicking on the blue project icon, and selecting the application target under the "Targets" heading in the sidebar.
  4. Ensure that the deployment target of Persei.framework matches that of the application target.
  5. In the tab bar at the top of that window, open the "Build Phases" panel.
  6. Expand the "Target Dependencies" group, and add Persei.framework.
  7. Expand the "Link Binary With Libraries" group, and add SideMenu.framework
  8. Click on the + button at the top left of the panel and select "New Copy Files Phase". Rename this new phase to "Copy Frameworks", set the "Destination" to "Frameworks", and add Persei.framework.

Usage

Import Persei module

import Persei

Init

let menu = MenuView()    
tableView.addSubview(menu)

Configuring items

In order to set items you need to instantiate array of MenuItem:

let items = feedModes.map { mode: SomeYourCustomFeedMode -> MenuItem in
	return MenuItem(image: mode.image)
}

menu.items = items

Handling selection

You can specify selected item manually:

menu.selectedIndex = 3

Note, that selectedIndex declared as Int? and will be nil in case of menu.items = nil.

Also, you can implement MenuViewDelegate to be notified about selection change:

// during init
menu.delegate = self

// actual implementation
extension FeedViewController: MenuViewDelegate {
    func menu(menu: MenuView, didSelectItemAt index: Int) {
    	dataSource.mode = feedModes[index] // alter mode of dataSource

    	tableView.reload() // update tableView
    }
}

Reveal menu manually

Menu can be reveal as a result of button tap:

func menuButtonSelected(sender: UIControl) {
	menu.revealed = !menu.revealed

	// or animated
	menu.setRevealed(true, animated: true)
}

Content Gravity

Use contentViewGravity to control sticking behavior. There are 3 available options:

  • Top: contentView sticked to the top position of the view
  • Center: contentView is aligned to the middle of the streched view
  • Bottom: contentView sticked to the bottom

Customization

MenuItem declares set of attributes, that allow you to customize appearance of items:

struct MenuItem {
    var image: UIImage // default image
    var highlightedImage: UIImage? // image used during selection

    var backgroundColor: UIColor // default background color
    var highlightedBackgroundColor: UIColor // background color used during selection

    var shadowColor: UIColor // color of bottom 2px shadow line
}

Also you're free to configure background of MenuView by utilizing backgroundColor or backgroundImage. Note, that image should be resizeable:

let menu = MenuView()
menu.backgroundImage = UIImage(named: "top_menu_background")

Advanced customization

  • Can I place the UIImageView instead?
  • Sure! Just subclass / use StickyHeaderView directly. It offers layout, positioning and reveal control. All you have to do is to assign your custom view (animated nian-cat UIImageView) to contentView:
let headerView = StickyHeaderView()
let imageView = UIImageView(...)

headerView.contentView = imageView

Obviously, your custom view can have heigh different from default:

headerView.contentHeight = image.size.height

As well as control distance to trigger open/close of the header:

headerView.threshold = 0.5

Threshold is a float value from 0 to 1, specifies how much user needs to drag header for reveal.

Let us know!

We’d be really happy if you sent us links to your projects where you use our component. Just send an email to [email protected] And do let us know if you have any questions or suggestion regarding the animation.

P.S. We’re going to publish more awesomeness wrapped in code and a tutorial on how to make UI for iOS (Android) better than better. Stay tuned!

GitHub