View all of iOS 13's semantic colors—used for Dark Mode—in a table.

This sample project makes it easy to visualize all of iOS 13's semantic and adaptable colors. These are colors that automatically adapt to system settings, like Dark Mode, to give your app a UI that is always legible.

Light Mode


Dark Mode


Adaptable Colors

Some colors that are used by system elements and applications. These return named colors whose values may vary between different contexts and releases. Do not make assumptions about the color spaces or actual colors used.

  • .systemRed
  • .systemGreen
  • .systemBlue
  • .systemIndigo
  • .systemOrange
  • .systemPink
  • .systemPurple
  • .systemTeal
  • .systemYellow

Adaptable Grays

Shades of gray. systemGray is the base gray color. The numbered variations, systemGray2 through systemGray6, are grays which increasingly trend away from systemGray and in the direction of systemBackgroundColor.

In UIUserInterfaceStyleLight: systemGray1 is slightly lighter than systemGray. systemGray2 is lighter than that, and so on.

In UIUserInterfaceStyleDark: systemGray1 is slightly darker than systemGray. systemGray2 is darker than that, and so on.

  • .systemGray
  • .systemGray2
  • .systemGray3
  • .systemGray4
  • .systemGray5
  • .systemGray6

Label Colors

Foreground colors for static text and related elements.

  • .label
  • .secondaryLabel
  • .tertiaryLabel
  • .quaternaryLabel

Text Colors

Foreground color for placeholder text in controls or text fields or text views.

  • .placeholderText

Link Color

Foreground color for standard system links.

  • .link


Foreground colors for separators (thin border or divider lines). separatorColor may be partially transparent, so it can go on top of any content. opaqueSeparatorColor is intended to look similar, but is guaranteed to be opaque, so it will completely cover anything behind it. Depending on the situation, you may need one or the other.

  • .separator
  • .opaqueSeparator

Fill Colors

Fill colors for UI elements. These are meant to be used over the background colors, since their alpha component is less than 1.

systemFillColor is appropriate for filling thin and small shapes. Example: The track of a slider.

secondarySystemFillColor is appropriate for filling medium-size shapes. Example: The background of a switch.

tertiarySystemFillColor is appropriate for filling large shapes. Examples: Input fields, search bars, buttons.

quaternarySystemFillColor is appropriate for filling large areas containing complex content. Example: Expanded table cells.

  • .systemFill
  • .secondarySystemFill
  • .tertiarySystemFill
  • .quaternarySystemFill

Background Colors

We provide two design systems (also known as "stacks") for structuring an iOS app's backgrounds. Each stack has three "levels" of background colors. The first color is intended to be the main background, farthest back. Secondary and tertiary colors are layered on top of the main background, when appropriate.

Inside of a discrete piece of UI, choose a stack, then use colors from that stack. We do not recommend mixing and matching background colors between stacks. The foreground colors above are designed to work in both stacks.

Stack 1: systemBackground - Use this stack for views with standard table views, and designs which have a white primary background in light mode.

  • .systemBackground
  • .secondarySystemBackground
  • .tertiarySystemBackground

Grouped Background Colors

Stack 2: systemGroupedBackground - Use this stack for views with grouped content, such as grouped tables and platter-based designs. These are like grouped table views, but you may use these colors in places where a table view wouldn't make sense.

  • .systemGroupedBackground
  • .secondarySystemGroupedBackground
  • .tertiarySystemGroupedBackground

Non-Adaptable Colors

lightTextColor is always light, and darkTextColor is always dark, regardless of the current UIUserInterfaceStyle. When possible, we recommend using labelColor and its variants, instead.

  • .lightText
  • .darkText