AudioRedactor
Working out a project on UIKit
basics audio editing based on Audio Engine The Tableview has a built-in Collection View where the cells acted as audio tracks with dimensions proportional to the length of the segment. The functions of reverberation, delay, frequency adjustment, volume control were implemented. Parallel playback of tracks by location on the desktop
Later, the project was ported to the project on Swiftai and is being prepared for publication.