VGPlayer

Swift developed based on AVPlayer iOS player,support horizontal gestures Fast forward, pause, vertical gestures Support brightness and volume adjustment, support full screen, adaptive screen rotation direction.

Demonstration

demo1

demo2

Requirements

  • Swift 3
  • iOS 8.0+
  • Xcode 8

Features

  • [x] Support play local and network
  • [x] Background playback mode.
  • [x] Gesture Adjusts the volume and brightness as well as fast forward and backward.
  • [x] Support full screen
  • [x] Slide fast forward and backward
  • [x] Lock screen can also be rotated full screen
  • [x] Support replay media
  • [x] Support custom player view
  • [x] Support subtitle (format: srt & ass)
  • [x] Media Cache

TODO

  • [ ] Virtual reality

Update

  • 2017-6-13 v0.0.1
  • 2017-6-17 Support subtitle (format: srt & ass) v0.0.2
  • 2017-7-1 Media Cache v0.1.0
  • 2017-7-3 fix some compiler warning, support carthage. v0.1.1
  • 2017-7-11 fix all compiler warning. v0.1.2
  • 2017-7-16 fix URL resolution error. v0.1.3
  • 2017-8-10
    • fix iOS 9 can't play
    • fix exit Full Screen frame error
    • player slider thumb add highted
    • example add demo
  • 2017-9-6 v0.1.5
    • fix url param praser
    • fix pause play error
  • 2017-9-21 v0.2.0
    • clean code
    • convert to swift4

Usage

Play Video

// init 
self.player = VGPlayer(URL: url)
// or
self.player.replaceVideo(url)

Custom player view

  • Subclass VGPlayerView
  • Alloc VGPlaye when set up
let playeView = VGCustomPlayerView()
self.player = VGPlayer(playerView: playeView)

// customPlayerView
class VGCustomPlayerView: VGPlayerView {
    var playRate: Float = 1.0
    var rateButton = UIButton(type: .custom)
    
    override func configurationUI() {
        super.configurationUI()
        self.topView.backgroundColor = #colorLiteral(red: 0, green: 0, blue: 0, alpha: 0.09701412671)
        self.bottomView.backgroundColor = #colorLiteral(red: 0, green: 0, blue: 0, alpha: 0.09701412671)
        self.topView.addSubview(rateButton)
        rateButton.snp.makeConstraints { (make) in
            make.left.equalTo(titleLabel.snp.right).offset(10)
            make.centerY.equalTo(closeButton)
        }
        rateButton.tintColor = #colorLiteral(red: 1, green: 1, blue: 1, alpha: 1)
        rateButton.setTitle("x1.0", for: .normal)
        rateButton.titleLabel?.font   = UIFont.boldSystemFont(ofSize: 12.0)
        rateButton.addTarget(self, action: #selector(onRateButton), for: .touchUpInside)
        rateButton.isHidden = false
    }

// .....more

AutoLayout use SnapKit

			self.player.replaceVideo(url)
        view.addSubview(self.player.displayView)
        
        self.player.play()
        self.player.backgroundMode = .proceed
        self.player.delegate = self
        self.player.displayView.delegate = self
        self.player.displayView.titleLabel.text = "China NO.1"
        self.player.displayView.snp.makeConstraints { [weak self] (make) in
            guard let strongSelf = self else { return }
            make.top.left.right.equalToSuperview()
            make.height.equalTo(strongSelf.view.snp.width).multipliedBy(3.0/4.0) // you can 9.0/16.0
        }

Media Cache (Reference: VIMediaCache)

  • VGPlayer Cache Reference VIMediaCache implementation.

  • AVAssetResourceLoader to control AVPlayer download media data.

  • Cache usage range request data, you can cancel the download, fragment cache

  • If you use Simulator debugging, you can view the VGPlayer cache file in the Simulator cache

  • Usage:

// Settings maxCacheSize
VGPlayerCacheManager.shared.cacheConfig.maxCacheSize = 160000000

// Setting maxCacheAge   default one weak
VGPlayerCacheManager.shared.cacheConfig.maxCacheAge = 60 * 60 * 24 * 7

// clean all cache
VGPlayerCacheManager.shared.cleanAllCache()

// clean old disk cache. 
// This is an async operation.
VGPlayerCacheManager.shared.cleanOldFiles { }

Background playback

  • Project setting

backgroundModes

  • AppDelegate settings
    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
        // Override point for customization after application launch.
        do
        {
            try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
        }
        catch let error as NSError
        {
            print(error)
        }
        return true
    }
  • VGPlayer Background playback mode to proceed
self.player.backgroundMode = .proceed

Delegate methods optional

// player delegate
    // play state
    func vgPlayer(_ player: VGPlayer, stateDidChange state: VGPlayerState)
    // playe Duration
    func vgPlayer(_ player: VGPlayer, playerDurationDidChange currentDuration: TimeInterval, totalDuration: TimeInterval)
    // buffer state
    func vgPlayer(_ player: VGPlayer, bufferStateDidChange state: VGPlayerBufferstate)
    // buffered Duration
    func vgPlayer(_ player: VGPlayer, bufferedDidChange bufferedDuration: TimeInterval, totalDuration: TimeInterval)
    // play error
    func vgPlayer(_ player: VGPlayer, playerFailed error: VGPlayerError)
    
    
// player view delegate
    /// fullscreen
    func vgPlayerView(_ playerView: VGPlayerView, willFullscreen fullscreen: Bool)
    /// close play view
    func vgPlayerView(didTappedClose playerView: VGPlayerView)
    /// displaye control
    func vgPlayerView(didDisplayControl playerView: VGPlayerView)
    

Installation

  • Download VGPlayer. Move to your project.

Cocoapods

Swift 4

use_frameworks!
pod 'VGPlayer', '~> 0.2.0'

Swift 3

use_frameworks!
pod 'VGPlayer', '~> 0.1.5'

Carthage

github "VeinGuo/VGPlayer"

Run carthage update. to build the framework and drag the built VGPlayer.framework and SnapKit.framework into your Xcode project.

Reference

License

MIT

GitHub

https://github.com/VeinGuo/VGPlayer