Use iOS devices as game controller for PC via usb-lighting cable.
How to use
- Download all files of this project.
- [iOS] Open /Xpad/XpadIOSClient/XpadIOSClient.xcworkspace using Xcode, connect your device and build XpadIOSClient on it.
- [PC] Install python module vgamepad
pip install vgamepad.
- [PC] Install iTunes, inorder to install
usbmuxdservice for providing TCP connection over USB pipe.
Connect your device to your windows PC.
Run XpadIOSClient on your device, click “Start Listen”.
Run PC client, create a virtual controller using vgamepad and send connect request to device.
cd /Xpad/XpadPCClient python main.py
On XpadIOSClient, click “Accept Connection”.
This is a toy I built to play Forza Horizon 4, in order to take advantage of 3D-Touch ability of my iPhoneXS. So accoring to my preference, button is maped as below:
Press left section -> Left Shoulder Button (Break) Press right section -> Right Shoulder Button (Gas) Steering -> Left Joystick X-axis (Steer)
When run PC client for the first time, windows will ask you to give access to network connection, choose allow and re-run
- iOS client will crash if cable is unplugged when connected and running.
- Must follow exact order 1-4 to connect iOS client to PC.
- When device is rotated, steer will not rotate, so don’t do that.
- Not sure what will happen if device don’t support 3D-Touch.
- usbmuxd python client, work from Hector Martin (https://github.com/marcan)
- BlueSocket, work from Kitura (https://github.com/Kitura)
- Python api for virtual controller, work from Yann Bouteiller (https://github.com/yannbouteiller)