TouchInspector is a lightweight package that helps you visualize and debug touches on iOS and iPadOS.

Showing touches is super useful when recording and sharing demos from a device or Simulator.

TouchInspector can optionally also show hit-testing information (i.e. which view a touch is hitting). This is great when trying to identify the type of some view, or debug where a touch is actually going.


Add TouchInspector to your app’s Package.swift file, or selecting File -> Add Packages in Xcode:

.package(url: "", from: "0.1.0"))


You’ll need to change the type of your application/scene’s window to TouchInspectorWindow, which you can do conditionally when developing:

import TouchInspector

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
    guard let windowScene = (scene as? UIWindowScene) else {
    #if DEBUG
    window = TouchInspectorWindow(windowScene: windowScene)
    window = UIWindow(windowScene: windowScene)
    window?.rootViewController = ViewController()

Touch and hit-testing visualization is enabled by default when creating a TouchInspectorWindow. You can change that with the following properties:

// Show the touch indicator, but not the hit-testing overlay.
window.showTouches = true
window.showHitTesting = false


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